Unity竖版射击游戏实战制作视频教程
- 01 - 引言
- 001 Introduction
- 002 Scripting Concept
- 003 Unity Project Setup
- 02 - 游戏编程
- 001 Player Movement
- 002 Temporary Pooling Setup
- 003 Scriptable Objects for Weapon Setup
- 004 Bullet Prefabs Setup
- 005 Shooting Script Setup
- 006 Health System pt. 1
- 007 Health System pt. 2 (Hit Effects)
- 008 Death System
- 009 Spawn Objects & Health Bar
- 010 Nodes Based Movement Setup
- 011 Nodes Based Movement Editor Scripting
- 012 Nodes Based Movement - Moving Objects
- 013 Nodes Based Movement - World to Local Position
- 014 Nodes Based Movement - Rotate Objects
- 015 Enemy Waves
- 016 Rotating Turret
- 017 Missile Turret
- 018 Auto Move
- 019 Designing Boss
- 020 Boss Movement
- 021 Human Rescue Setup
- 022 Pooling System Continued
- 023 Level Design Part 1
- 024 Level Design Part 2
- 025 Enemy Activator
- 026 Coin Setup
- 027 Camera Movement
- 028 Boss to Level Integration
- 029 Enemy Waves Integration
- 030 Laser Power Up
- 031 Mega Bomb
- 032 Shield Power Up
- 033 Player Missile
- 03 - 菜单和数据管理
- 001 Level Manager
- 002 Stats & Upgrades pt. 1
- 003 Stats & Upgrades pt. 2
- 004 Stats & Upgrades pt. 3
- 005 Upgrade Item Continued
- 006 Dialog System
- 007 Save System
- 008 Scene Loader Progress
- 009 Level Menu pt.1
- 010 Level Menu pt.2
- 011 UI Transitions
- 012 Finishing Up UI
- 04 - 最终调整
- 001 Audio Setup
- 002 Touch Control
- 003 Power Up Menu
- 004 Applying Stats
- 005 Scoring System
- 006 Weapon Upgrade Menu
- 007 Level Unlocking
- 008 Final Builds
- 009 Additional Lecture Node Move Optimization
- 05 - 错误修复
- 001 StatsManager Bug Fixes