Adobe Animate 2D角色绑定动画核心技术视频教程
- 1 - 欢迎
- 1 - What You Will Learn in this Course
- 2 - Rigging Vectors VS PSDs
- 2 - 为绑定设置基于矢量的角色
- 3 - Creating a Default Symbol for Vector Based Characters
- 3 - 为绑定设置基于图像的角色
- 4 - Overview of Raster Character Design
- 5 - Compressing Image Based Characters in Photoshop
- 6 - Importing Image Layers and Preparing Animate CC Stage
- 4 - 为动画设置头部
- 7 - Setting Up Head Phases with Symbols
- 8 - Redesigning the Eyes
- 9 - Creating Eye Phases
- 10 - Creating Eye Brow Phases
- 11 - Assembling Mouth Poses into a Symbol
- 5 - 为动画设置身体
- 12 - Assembling Hand Poses into a Symbol
- 13 - Assembling Hair Poses into a Symbol
- 14 - Converting Body Parts to Symbols
- 15 - Properly Placing Origin Points
- 16 - Parenting Layers for Proper Connections
- 17 - Correcting Limb Movements
- 6 - 制作角色动画
- 18 - Setting the Background
- 19 - Laying Out Jump Motion Tween
- 20 - Animating the Jump
- 21 - Refining the Jump
- 22 - Animating the Eyes and Eyebrows
- 23 - Lip Syncing with the Frame Picker
- 24 - Animating Body Dialogue
- 25 - Keying and Swapping the Hands
- 7 - 总结
- 26 - Polishing the Animation
- 27 - Exporting the Animation
- 28 - Final Thoughts