Unity 2023游戏开发全面核心技术训练视频教程
- 01 - 引言
- 01 - Visualize a house project with Unity 2023
- 02 - What you should know
- 03 - Exercise files
- 02 - 设置 Unity 项目
- 01 - Instal Unity
- 02 - Project setup overview
- 03 - File management and project organization
- 03 - 了解 Unity 界面
- 01 - Introduction to the Unity user interface
- 02 - Customize the UI
- 03 - Key navigation shortcuts in Unity
- 04 - Unity documentation
- 05 - Unity roadmap
- 04 - 使用资产
- 01 - GameObjects and asset creation
- 02 - The asset store and package manager
- 03 - Guidelines for asset import
- 04 - Import assets into Unity
- 05 - 应用材质
- 01 - Introduction to materials
- 02 - Creating and organizing new materials
- 03 - Material and texture properties
- 06 - 预制件
- 01 - What are Prefabs
- 02 - Creating Prefabs
- 03 - Edit instances of the Prefab
- 04 - Prefab Variants
- 07 - 关卡构建
- 01 - Introduction to ProBuilder
- 02 - Exploration of ProBuilder tools
- 03 - Block the floor with ProBuilder
- 04 - Finalize materials for objects
- 08 - 创建和执行动画
- 01 - Animation basics and editors in Unity
- 02 - Animation Controllers
- 03 - Physics and rigid bodies
- 09 - 碰撞
- 01 - Unity Collider components
- 02 - Applying Colliders
- 03 - Optimizing Collisions
- 10 - 添加音频
- 01 - Introduction to audio in Unity
- 02 - Adding sound to GameObjects
- 03 - The Unity Audio Mixer
- 11 - Unity 灯光
- 01 - Directional lighting
- 02 - Point and spotlight
- 03 - Area and emissive lighting
- 04 - Introduction to volumes
- 12 - 灯光烘焙
- 01 - Introduction to light baking
- 02 - Object and light parameters for baking
- 03 - Texels exploration
- 04 - Adding reflection probes
- 05 - Lightmap results and settings
- 13 - 后期处理
- 01 - Using the post-processing stack
- 02 - Post-processing effects exploration
- 03 - Other quality enhancements
- 14 - 时间轴创建电影动画
- 01 - Introduction to the Timeline Editor
- 02 - Animating with Timeline
- 03 - Add camera moves
- 15 - 脚本简介
- 01 - Introduction to C# programming
- 02 - Writing the code
- 03 - Implementing the script
- 16 - 打包你的Unity项目
- 01 - Create a movie
- 02 - Packaging your scene
- 17 - 总结
- 01 - Next steps