Unreal Engine 蓝图初学者 RPG 角色课程
- 1. Introduction
- 2. Create our World Template
- 3. Add Input Mapping Context, Inputs, Camera
- 4. Give the Player a Basic Character
- 5. Freeing Up Cluttered Asset Packs
- 6. Add Input Action Events
- 7. Spawn and Attach Weapon to Player's Hand
- 8. Create Animation Blendspace and Animation Blueprint
- 9. Add State Machine to Animation Blueprint
- 10. Give the Player Attack
- 11. Spawn and Attach Shield to Player's Forearm
- 12. Improve our State Machine
- 13. Give the Player Meaningful Attack, Create Attack Dummy
- 14. Deduct Player Health with a Defense Dummy
- 15. Make the Shield Break
- 16. Clean Up the Editor Graph and Comment our Script, Collapse to Function
- 17. Improving the Shield Break Functionality, Adding Death Animation
- 18. Create a Death Widget, Respawn Player
- 19. Adding Jump Animations to the Animation Blueprint
- 20. Create a basic Potion
- 21. Learning about Interfaces, A mock inventory
- 22. Create a Health Counter
- 23. End of the Course, Goodbye from Dr. Loveless