Unity抢蛋人手游完整制作流程视频教程
- 1 - Introduction
- 1 -Introduction
- 2 - The Player Controller
- 1 -Horizontal Movement
- 2 -Wall Detection
- 3 -The Capsule Collider Method
- 4 -Ground Detection
- 5 -Simulating Physics
- 6 -A Better Landing
- 7 -Jumping on Trampolines
- 8 -Rough Ceiling Detection
- 9 -Better Ceiling Detection
- 3 - Player Animations
- 1 -Idle - Walk - Run Blend Tree
- 2 -Jump - Air - Land Animations
- 4 - Netcode Introduction
- 1 -The Network Manager
- 2 -Player 2 Joins
- 3 -Transform Synchronization
- 4 -Animation Synchronization
- 5 -Your First RPC
- 5 - Some Quick Camera Work
- 1 -Using Cinemachine
- 2 -Creating a Target Group
- 3 -Updating The Target Group
- 6 - Egg
- 1 -Adding the Egg
- 2 -Grabbing the Egg
- 3 -Stealing the Egg
- 4 -Managing the Egg
- 7 - Some General Logic
- 1 -Player Placement
- 2 -The Game Manager
- 8 - The Fill Logic
- 1 -The Player Fill Manager
- 2 -The Player Fill
- 3 -Win & Lose States
- 4 -A Really Simple UI Manager
- 9 - Adding Powerups
- 1 -Speed
- 2 -Spawning the Powerup
- 3 -Picking up Powerups
- 4 -Invisibility
- 5 -Some Polish for the Invisibility
- 10 - The Local Scene
- 1 -Setup
- 2 -Local Game Manager
- 3 -Creating a Game
- 4 -The IP Scanner
- 5 -The IP Buttons
- 11 - Launching the Game
- 1 -Setting Up Unity Transport
- 2 -Creating the Game
- 3 -Spawning the Players
- 4 -Placing the Players
- 5 -Spawning the Egg, Again
- 12 - A Better Fill Management
- 1 -Better Player Fill Control
- 2 -Fixing Fill Bug
- 3 -Fixing More Bugs
- 13 - Some Camera Work
- 1 -Camera is Working Again
- 2 -Final Zoom
- 14 - Final Core Touches
- 1 -Some Cool Animations
- 2 -We Complete the Core Loop