从头开始使用 C++ 编写视频游戏的完整指南
Complete guide to program a videogame with C + + since scratch
- 01 - Primary classes for videogame
- 001 Introducción
- 002 Heritage and Player Class 1
- 003 Heritage and Player Class 2
- 004 Ambulance and Police Class
- 005 Asintomatic and Healthy Enemy Class
- 02 - Shot of characters and player sprites
- 001 Shot of player sprite
- 002 Shot of asintomatic and healthy enemy
- 03 - Array of characters of videogame
- 001 Array of healthy enemy class
- 002 Array of asintomatic enemy class
- 04 - Array of bullet for each character
- 001 Array of bulltes for player class
- 002 Array of bullets for asintomatic enemy class
- 003 Array of bullets for healthy enemy class
- 05 - Main class Play and colisions between sprites
- 001 Play class 1
- 002 Play class 2
- 003 Play class 3
- 004 Play class 4
- 005 Collision 1 Sprites(player with array of enemies)
- 006 Collision 2 Sprites(enemy shooting's array with player)
- 007 Collision 3 player shooting with array of enemies
- 008 Collision 4 Other sprites and change color method
- 06 - Windows Forms
- 001 Form 1 Sprites, Bitmaps y Buffers
- 002 Form 2 Toolbox (Timer,Labels,Textbox,buttons) and methods of play class
- 003 Form 3 Main menu and share values between forms- Part 1
- 004 Form 4 Main menu and share values between forms- Part 2
- 07 - UML Diagram and proyect's course code
- 001 UML diagram with .rar file