UE5虚幻引擎材质制作指南工作流程视频教程
- 1. Unreal Engine 101
- 1. Let's learn how create Material on Unreal Engine
- 2. Nice to Meet Unreal Engine
- 3. Initial Setup
- 4. Understanding Light on UE5
- 5. Setting Up Basic Character Movement
- 6. Quixel Bridge
- 7. Maps and Modes
- 2. Your First Material
- 1. Create Your First Material
- 2. Using Textures
- 3. UV Control
- 3. Material Functions
- 1. What is a Material Function
- 2. UV Control Material Function
- 3. Material Functions More UV Control
- 4. Material Functions UV Rotation
- 5. Material Functions UV Offset
- 4. Master Materials and Material Instances
- 1. What are Master Materials and Material Instances
- 2. Showcasing Master Materials and Material Instances
- 5. Normals
- 1. What are Normals Maps and How They Work
- 2. Creating a Normal Control Material Function
- 6. Ambient Occlusion and Roughness Control
- 1. Ambient Occlusion on Unreal Engine 5
- 2. What is Roughness
- 3. Creating a Roughness Control
- 7. Macrovariation
- 1. What is Macrovariation
- 2. Macrovariation Function
- 3. Enabling and Disabling Macrovariation
- 8. Metallic Materials
- 1. Creating Metallic Materials
- 9. Emissive Materials
- 1. Creating an Emissive Material
- 2. Fresnel Effect
- 10. Displacement
- 1. Working with Displacement in Unreal Engine 5
- 11. Basecolor Control
- 1. Basecolor Control
- 12. Organizing your Materials
- 1. Material Graph Organization
- 2. Organizing Material Functions and Material Instances