UE5虚幻引擎功能菜单系统制作视频教程
上次更新时间:2024-10-25
课程售价: 2.9 元
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课程内容
1. Introduction
2. Basic Main Menu Creation for Beginners
- 1. Overview Of What You Will Build
- 2. Adding in Base Menu Buttons
- 3. Exit Game And Credits
- 4. Minor Menu Adjustments Before Adding Options
- 5. Audio Settings Slider
- 6. Resolution Selection
- 7. Vsync Setting
- 8. Vsync Status Text
- 9. Frame Rate Limit Settings
- 10. Saving Settings Explained in Detail
- 11. Saving Vsync Settings
- 12. FPS Limit Saving
- 13. Resolution Settings Saving
- 14. Removing Development Checks
3. High Level Modern Menu
- 1. High Level Modern Menu Planning
- 2. Setting Up A 3D Environment and a 3D Character for testing
- 3. Setting Up Buttons For The Menu Part 1
- 4. Setting Up Buttons For The Menu Part 2
- 5. Adding A Pause Menu
- 6. Minor Change
- 7. Main Menu Button Functions
- 8. More Main Menu Button Functions
- 9. User Editable Controls
4. GRAPHICS SETTINGS Deep Dive
- 1. Saving Settings And Gamepad Inputs
- 2. Changing Aim Sensitivity
- 3. Creating A Settings Save And Aim Sensitivity
- 4. Slider Value and Ui Changes
- 5. Setting Up Options Panels
- 6. Music Volume Settings
- 7. Update Volume Ui (Fail)
- 8. Updating Volume Ui Bug Fixes and cleaning up
- 9. Overview Of Settings Organization
- 10. Advice on Why Rest is Important and Fixing A Blueprint Bug
- 11. Adding Effects Sound And Volume Control
- 12. Overview Of Dialogue
- 13. Setting up Dialogue UI
- 14. Adding Dialogue And Volume Changing
- 15. Adding Language Selection
- 16. Adding Subtitles
- 17. Window Mode Setting
- 18. Resolution Settings
- 19. WHY DLSS AND FSR were removed from the plan.
- 20. Dynamic Resolution and in Engine Upscaling
- 21. Frame Rate Limit
- 22. Vsync Setting
- 23. Anti Aliasing Settings. TSR is the best
- 24. Basic FPS Counter
- 25. Texture Quality Settings
- 26. Motion Blur Setting
- 27. Ray Tracing Settings
- 28. Conclusion And Good Wishes in Your Game Development
课程内容
4个章节 , 53个讲座
1. Introduction
2. Basic Main Menu Creation for Beginners
- 1. Overview Of What You Will Build
- 2. Adding in Base Menu Buttons
- 3. Exit Game And Credits
- 4. Minor Menu Adjustments Before Adding Options
- 5. Audio Settings Slider
- 6. Resolution Selection
- 7. Vsync Setting
- 8. Vsync Status Text
- 9. Frame Rate Limit Settings
- 10. Saving Settings Explained in Detail
- 11. Saving Vsync Settings
- 12. FPS Limit Saving
- 13. Resolution Settings Saving
- 14. Removing Development Checks
3. High Level Modern Menu
- 1. High Level Modern Menu Planning
- 2. Setting Up A 3D Environment and a 3D Character for testing
- 3. Setting Up Buttons For The Menu Part 1
- 4. Setting Up Buttons For The Menu Part 2
- 5. Adding A Pause Menu
- 6. Minor Change
- 7. Main Menu Button Functions
- 8. More Main Menu Button Functions
- 9. User Editable Controls
4. GRAPHICS SETTINGS Deep Dive
- 1. Saving Settings And Gamepad Inputs
- 2. Changing Aim Sensitivity
- 3. Creating A Settings Save And Aim Sensitivity
- 4. Slider Value and Ui Changes
- 5. Setting Up Options Panels
- 6. Music Volume Settings
- 7. Update Volume Ui (Fail)
- 8. Updating Volume Ui Bug Fixes and cleaning up
- 9. Overview Of Settings Organization
- 10. Advice on Why Rest is Important and Fixing A Blueprint Bug
- 11. Adding Effects Sound And Volume Control
- 12. Overview Of Dialogue
- 13. Setting up Dialogue UI
- 14. Adding Dialogue And Volume Changing
- 15. Adding Language Selection
- 16. Adding Subtitles
- 17. Window Mode Setting
- 18. Resolution Settings
- 19. WHY DLSS AND FSR were removed from the plan.
- 20. Dynamic Resolution and in Engine Upscaling
- 21. Frame Rate Limit
- 22. Vsync Setting
- 23. Anti Aliasing Settings. TSR is the best
- 24. Basic FPS Counter
- 25. Texture Quality Settings
- 26. Motion Blur Setting
- 27. Ray Tracing Settings
- 28. Conclusion And Good Wishes in Your Game Development