UE5与C++ 2D平台游戏制作训练视频教程
上次更新时间:2024-10-24
课程售价: 2.9 元
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课程内容
2. Setting up environments
3. Setting up unreal environments
4. Creating base class C++
5. Creating a 2D Map with Unreal Engine
6. Player Base C++
7. Animation State Machine
8. Building platform Interaction
9. Crafting a Functionnal Ladder Interaction
10. Player Damage and Interaction
- 1. Introducing Spikes
- 2. Bringing Spikes to Life in Blueprints
- 3. Building a Respawn System with Checkpoints
- 4. Introducing the Death Component
- 5. Building the Visual Checkpoint
- 6. Building the Projectile Component
- 7. Building the Turret for Projectile Spawning
- 8. Integrating Projectiles and Turrets in Blueprints
11. Creating User Widget
- 1. Building the Health Component for Player Characters
- 2. Building the Player Health Bar User Widget
- 3. Building the Health Bar User Interface with UMG
- 4. Integrating the Health Bar Widget
- 5. Building Gem Interaction for the Platformer
- 6. Building the Gem UI and Interaction Blueprint
- 7. Refining Player Death and Respawn Logic
课程内容
12个章节 , 56个讲座
2. Setting up environments
3. Setting up unreal environments
4. Creating base class C++
5. Creating a 2D Map with Unreal Engine
6. Player Base C++
7. Animation State Machine
8. Building platform Interaction
9. Crafting a Functionnal Ladder Interaction
10. Player Damage and Interaction
- 1. Introducing Spikes
- 2. Bringing Spikes to Life in Blueprints
- 3. Building a Respawn System with Checkpoints
- 4. Introducing the Death Component
- 5. Building the Visual Checkpoint
- 6. Building the Projectile Component
- 7. Building the Turret for Projectile Spawning
- 8. Integrating Projectiles and Turrets in Blueprints
11. Creating User Widget
- 1. Building the Health Component for Player Characters
- 2. Building the Player Health Bar User Widget
- 3. Building the Health Bar User Interface with UMG
- 4. Integrating the Health Bar Widget
- 5. Building Gem Interaction for the Platformer
- 6. Building the Gem UI and Interaction Blueprint
- 7. Refining Player Death and Respawn Logic