UE5虚幻引擎PCG程序化生成技术训练视频教程
上次更新时间:2024-10-19
课程售价: 2.9 元
联系右侧微信客服充值或购买课程
课程内容
1. Setup Project
2. Tree
4. Foliage
5. Parameter
6. Path Spline
7. Mesh Sampler
8. Close Spline
9. Custom PCG Node
10. Tree Stump
- 1. PCG Tree Stump
- 2. Create Points Grid
- 3. Tree Log with Mushrooms
- 4. Subgraph Tree Stump
- 5. Subgraph Loop
- 6. Blueprint Actor for PCG
- 7. Change Tree Stump Mesh
- 8. Get Actor Property
- 9. Tree Branch Asset
- 10. Add Tree Branch
- 11. Set Bound for each Mesh
- 12. Set Bound Tree Stump
- 13. Mesh Sampler 1
- 14. Mesh Sampler 2
- 15. Set Bound for Tree
- 16. Difference
- 17. Difference and Self Pruning
- 18. Tree Stump Blueprint Property
11. Building
- 1. Blueprint Actor Building
- 2. Spline Sampler
- 3. Floor Scale
- 4. Floor Offset
- 5. Wall Offset
- 6. Difference Minimum
- 7. Wall Offset Adjustment
- 8. Multiple Floor 1
- 9. Multiple Floor 2
- 10. Multiple Floor 3
- 11. Points Grid
- 12. Corner 1
- 13. Corner 2
- 14. Corner 3
- 15. Base Floor
- 16. Fix Single Floor
- 17. Base Trim
- 18. Roof Trim
- 19. Roof Corner
- 20. Roof 1
- 21. Roof 2
- 22. Roof 3
- 23. Roof 4
- 24. Roof Flat 1
- 25. Roof Flat 2
- 26. Highest Floor
- 27. Multiple Mesh
- 28. Random Building
课程内容
11个章节 , 93个讲座
1. Setup Project
2. Tree
4. Foliage
5. Parameter
6. Path Spline
7. Mesh Sampler
8. Close Spline
9. Custom PCG Node
10. Tree Stump
- 1. PCG Tree Stump
- 2. Create Points Grid
- 3. Tree Log with Mushrooms
- 4. Subgraph Tree Stump
- 5. Subgraph Loop
- 6. Blueprint Actor for PCG
- 7. Change Tree Stump Mesh
- 8. Get Actor Property
- 9. Tree Branch Asset
- 10. Add Tree Branch
- 11. Set Bound for each Mesh
- 12. Set Bound Tree Stump
- 13. Mesh Sampler 1
- 14. Mesh Sampler 2
- 15. Set Bound for Tree
- 16. Difference
- 17. Difference and Self Pruning
- 18. Tree Stump Blueprint Property
11. Building
- 1. Blueprint Actor Building
- 2. Spline Sampler
- 3. Floor Scale
- 4. Floor Offset
- 5. Wall Offset
- 6. Difference Minimum
- 7. Wall Offset Adjustment
- 8. Multiple Floor 1
- 9. Multiple Floor 2
- 10. Multiple Floor 3
- 11. Points Grid
- 12. Corner 1
- 13. Corner 2
- 14. Corner 3
- 15. Base Floor
- 16. Fix Single Floor
- 17. Base Trim
- 18. Roof Trim
- 19. Roof Corner
- 20. Roof 1
- 21. Roof 2
- 22. Roof 3
- 23. Roof 4
- 24. Roof Flat 1
- 25. Roof Flat 2
- 26. Highest Floor
- 27. Multiple Mesh
- 28. Random Building