Houdini中VOP核心技术训练视频教程
上次更新时间:2024-10-19
课程售价: 2.9 元
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课程内容
1. Introduction to VOP
- 1. Course Introduction (免费)
- 2. getting ready for vop (免费)
- 3. manipulating controlling and animating vop parameter
- 4. displace objects with noise
- 5. attribute promote and poly extrude
- 6. worley noise, group range and extrusion
- 7. VOP in points
- 8. Division, integer to float, controlling extusion with map part 1
- 9. Division, integer to float, controlling extusion with map part 2
- 10. creating basic electric
- 11. create, delete, promote bind, from map and overview
- 12. hand paint attribute and scattering bu attribute
- 13. controlling the scattering copies with VOP
2. Essential 1
- 1. importing and exporing attribute with bind
- 2. imporing attribute and mix attribute
- 3. getting more familiar with VOP
- 4. playing around with VOP
- 5. VOP part 1
- 6. VOP part2
- 7. floor ceiling compare modulo etc
- 8. understanding random operator
- 9. gaussian random
- 10. practising with turb noise
- 11. anti alias flow noise
- 12. curl noise
- 13. mixing different noises
- 14. pre fracture concrete
- 15. noise and color propogation
- 16. mask deformation - color based on height part 1
- 17. mask deformation - color based on height part 2
- 18. mask deformation - color based on height part 3
3. Cross product and dot product with VOP
4. Essential 2
课程内容
4个章节 , 52个讲座
1. Introduction to VOP
- 1. Course Introduction (免费)
- 2. getting ready for vop (免费)
- 3. manipulating controlling and animating vop parameter
- 4. displace objects with noise
- 5. attribute promote and poly extrude
- 6. worley noise, group range and extrusion
- 7. VOP in points
- 8. Division, integer to float, controlling extusion with map part 1
- 9. Division, integer to float, controlling extusion with map part 2
- 10. creating basic electric
- 11. create, delete, promote bind, from map and overview
- 12. hand paint attribute and scattering bu attribute
- 13. controlling the scattering copies with VOP
2. Essential 1
- 1. importing and exporing attribute with bind
- 2. imporing attribute and mix attribute
- 3. getting more familiar with VOP
- 4. playing around with VOP
- 5. VOP part 1
- 6. VOP part2
- 7. floor ceiling compare modulo etc
- 8. understanding random operator
- 9. gaussian random
- 10. practising with turb noise
- 11. anti alias flow noise
- 12. curl noise
- 13. mixing different noises
- 14. pre fracture concrete
- 15. noise and color propogation
- 16. mask deformation - color based on height part 1
- 17. mask deformation - color based on height part 2
- 18. mask deformation - color based on height part 3