Blender与UE5梦幻河流环境场景制作视频教程
上次更新时间:2024-10-11
课程售价: 2.9 元
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课程内容
1. Introduction
2. Section 1 Blender Fundamentals and Project Setup
3. Section 2 Blender Geometry Nodes and Terrain Creation
4. Section 3 Blender Shaders and UV Unwrapping
5. Section 4 Advanced Blender Techniques for Terrain
- 1. Lesson 16 - Mastering Vertex Painting for Terrain in Blender
- 2. Lesson 17 - Generating Bridges with Blender Geometry Nodes
- 3. Lesson 18 - Adjusting Bridge Modifiers to Fit Terrain in Blender
- 4. Lesson 19 - Creating Bridge Railings in Blender
- 5. Lesson 20 - Applying Textures and Adjusting Bridge Shapes in Blender
6. Section 5 Optimizing Blender Projects and Scene Enhancement
7. Section 6 Vegetation and Prop Modeling in Blender
- 1. Lesson 26 - Using Vine Geometry Nodes in Blender
- 2. Lesson 27 - Creating Trees with Blender Geometry Nodes
- 3. Lesson 28 - Fine-Tuning Tree Shapes for Environments in Blender
- 4. Lesson 29 - Generating Boat Shapes with Blender Geometry Nodes
- 5. Lesson 30 - Adding Stylized Boat Keels with Curve Modifiers in Blender
8. Section 7 Boat and Lantern Creation in Blender
- 1. Lesson 31 - Creating Boat Planks with Solidify Modifiers in Blender
- 2. Lesson 32 - Building Boat Frame Support in Blender
- 3. Lesson 33 - Constructing the Front of the Boat in Blender
- 4. Lesson 34 - Adding Structural Support to Boats in Blender
- 5. Lesson 35 - Decorating Boat Bases for Support in Blender
9. Section 8 Advanced Prop Modeling and Scene Management in Blender
10. Section 9 UV Techniques and Material Reuse in Blender
11. Section 10 Advanced Material and Shader Techniques in Blender
12. Section 11 Scene Optimization and Exporting in Blender
13. Section 12 Transitioning to UE5
14. Section 13 UE5 Material and Texture Techniques
15. Section 14 Advanced Terrain and Foliage Techniques in UE5
- 1. Lesson 66 - Setting Up Material Attributes for Color Vertex Painted Terrain
- 2. Lesson 67 - Reconstructing Terrain Materials from Blender Shaders in UE5
- 3. Lesson 68 - Setting Up Foliage Shaders in UE5
- 4. Lesson 69 - Tree Setup and Opacity Mask Controls in UE5
- 5. Lesson 70 - Optimizing Tree Foliage and Runtime Performance in UE5
16. Section 15 Foliage and Light Management in UE5
17. Section 16 Advanced VFX and Material Techniques in UE5
- 1. Lesson 76 - Creating Niagara VFX for Water Splashes in UE5
- 2. Lesson 77 - Tweaking Niagara Particles and Creating Waterfall Mist in UE5
- 3. Lesson 78 - Setting Up Decals in UE5
- 4. Lesson 79 - Repurposing Quixel Rocks and Tweaking Terrain Vertex Colors in UE5
- 5. Lesson 80 - Readjusting Origin Points for Tree Placement in UE5
18. Section 17 Final Adjustments and Blueprints in UE5
课程内容
18个章节 , 85个讲座
1. Introduction
2. Section 1 Blender Fundamentals and Project Setup
3. Section 2 Blender Geometry Nodes and Terrain Creation
4. Section 3 Blender Shaders and UV Unwrapping
5. Section 4 Advanced Blender Techniques for Terrain
- 1. Lesson 16 - Mastering Vertex Painting for Terrain in Blender
- 2. Lesson 17 - Generating Bridges with Blender Geometry Nodes
- 3. Lesson 18 - Adjusting Bridge Modifiers to Fit Terrain in Blender
- 4. Lesson 19 - Creating Bridge Railings in Blender
- 5. Lesson 20 - Applying Textures and Adjusting Bridge Shapes in Blender
6. Section 5 Optimizing Blender Projects and Scene Enhancement
7. Section 6 Vegetation and Prop Modeling in Blender
- 1. Lesson 26 - Using Vine Geometry Nodes in Blender
- 2. Lesson 27 - Creating Trees with Blender Geometry Nodes
- 3. Lesson 28 - Fine-Tuning Tree Shapes for Environments in Blender
- 4. Lesson 29 - Generating Boat Shapes with Blender Geometry Nodes
- 5. Lesson 30 - Adding Stylized Boat Keels with Curve Modifiers in Blender
8. Section 7 Boat and Lantern Creation in Blender
- 1. Lesson 31 - Creating Boat Planks with Solidify Modifiers in Blender
- 2. Lesson 32 - Building Boat Frame Support in Blender
- 3. Lesson 33 - Constructing the Front of the Boat in Blender
- 4. Lesson 34 - Adding Structural Support to Boats in Blender
- 5. Lesson 35 - Decorating Boat Bases for Support in Blender
9. Section 8 Advanced Prop Modeling and Scene Management in Blender
10. Section 9 UV Techniques and Material Reuse in Blender
11. Section 10 Advanced Material and Shader Techniques in Blender
12. Section 11 Scene Optimization and Exporting in Blender
13. Section 12 Transitioning to UE5
14. Section 13 UE5 Material and Texture Techniques
15. Section 14 Advanced Terrain and Foliage Techniques in UE5
- 1. Lesson 66 - Setting Up Material Attributes for Color Vertex Painted Terrain
- 2. Lesson 67 - Reconstructing Terrain Materials from Blender Shaders in UE5
- 3. Lesson 68 - Setting Up Foliage Shaders in UE5
- 4. Lesson 69 - Tree Setup and Opacity Mask Controls in UE5
- 5. Lesson 70 - Optimizing Tree Foliage and Runtime Performance in UE5
16. Section 15 Foliage and Light Management in UE5
17. Section 16 Advanced VFX and Material Techniques in UE5
- 1. Lesson 76 - Creating Niagara VFX for Water Splashes in UE5
- 2. Lesson 77 - Tweaking Niagara Particles and Creating Waterfall Mist in UE5
- 3. Lesson 78 - Setting Up Decals in UE5
- 4. Lesson 79 - Repurposing Quixel Rocks and Tweaking Terrain Vertex Colors in UE5
- 5. Lesson 80 - Readjusting Origin Points for Tree Placement in UE5